If you are desperate for a way to kill time you need to download the game Go Knots 3D. This mobile puzzle game is addictive, satisfying, and just hard enough to not get boring. Basically the goal of this game is to untangle ropes and chains to complete various different levels. As you progress through the game, the levels get more and more difficult. The first few levels are extremely easy but trust us… they get more challenging.
Many people are curious how many different levels there are in the mobile game Go Knots 3D.
Here is what we know so far…
Go Knots 3D How Many Levels Are There?
There are a lot of different levels in the game Go Knots 3D. Each level is slightly different than the last. Many mobile gamers are curious how many different levels there are in the game Go Knots 3D. Some players have reached extremely high levels in the game Go Knots 3D. We have seen some players reach levels well past level 1000. As players continue to reach higher levels in the game Go Knots 3D, the question “how many levels are in Go Knots 3D?” is raised.
To answer this question we reached out to Rollic Games, the creator of Go Knots 3D. Unfortunately they did not provide us with an answer. This typically means that at some point in the game, you will start seeing repeat levels. Basically the game will start to recycle levels. You will end up playing levels that are the exact same as some levels you have seen before.
There are still a ton of unique levels in the game Go Knots 3D. It is unlikely that you will realize you are playing repeat levels. Just by the nature of the game, there are infinite ways to solve each level. You may get your ropes and chains tangled into a huge mess one go around and the next you will solve the knot in just a few moves. This is a great game to play when you are waiting for your appointment at a family dentist in Garner, NC
Comment below and share which level you are on in the game Go Knots 3D!
Well past level 3600. Highly repetitive. Large numbers of them are similar to each other and are therefore forgettable. But many are recognizable and familiar. I have found some that are strange. In one, call it “A” the obvious first move sometimes does what I expect, sometimes bounces back and unravels almost everything in a topologically impossible way. In another, call it “B” I played with it for awhile and it ended in a very simple, clear position that should have been unreachable, and should not be unravelable, with ordinary moves. I have screenshots of both A and B.